Taste of Adventure expansion out now!

Here’s the full changelog:

Taste of Adventure expansion (paid)

  • added new campaign with 10 scenarios
  • added Candyland theme
  • added Adventure theme
  • added River Rapids
  • added Inverting Wooden Coaster
  • added Inverting Spinning Coaster
  • added Vertical Spinning Coaster
  • added Swinging Coaster
  • added Safari Ride
  • added Experience
  • added Clockwork
  • added Shirts stall
  • added Sub Sandwiches stall
  • added Corn Dogs stall
  • added Cookies stall
  • added animated door and gate deco pieces
  • added Lava
  • added turntable segments for Water Coaster, Boat Dark Ride
  • added elevator segments for Wild Mouse, Spinning Coaster
  • added 3D text signs

Version 1.5 (free)

  • added customizable water color
  • added custom image signs (+ modding support)
  • added ride photo sections
  • added spin lock option to Spinning Coaster
  • added free park entry/free food/free ride voucher marketing campaigns
  • added option for continuing to play with all research available after completing all scenario goals
  • added construction costs/remaining value display to shops/rides info tabs
  • added color palette randomizer button
  • added scenario editor tool for marking deco objects as source of bad scenery rating
  • added scenario editor setting for disallowing building underground
  • added “win without pausing” scenario goal
  • added “win without using ride blueprints” scenario goal
  • added “own at least x tiles of land” scenario goal
  • added option for resetting campaign progress
  • added modding support for custom coaster trains
  • allowed using regular path styles as queues
  • allowed overlapping staff zones
  • improved track builder: when deleting a track segment the track builder UI preselects the settings of the removed segment
  • improved Steam Workshop support: savegames, scenarios and blueprints can be updated now
  • improved tracked ride animations to be much more smooth
  • updated Content Manager window to load faster; added search and filters for own/subscribed content
  • updated fountains to be resizable
  • updated underwater tunnels to be buildable anywhere
  • updated guest visualizers to highlight objects with positive or negative influence
  • updated sandbox mode to award all goal rewards from the start when playing without goals
  • updated night mode to be remembered in savegames
  • updated ghost mansion ride to allow more trains
  • updated blueprint builder window to display approximate cost when building without deco
  • fixed some rides (like Go-Karts or Calm River Ride) counting as “coaster” in some statistics/goal completion checks
  • fixed a case where a vandalism wave event notification could get stuck after loading a savegame